Using an Agent to Release wtproj
We released wtproj 0.1.0 on GitHub, added version, update and --model commands, and wrestled with Windows CI. A tidy release, after a few detours.
A weekly never-finished project. Serious builds, silly detours, and honest notes on what AI actually helped with.
We released wtproj 0.1.0 on GitHub, added version, update and --model commands, and wrestled with Windows CI. A tidy release, after a few detours.
We tested GPT Sol by letting it choose the game engine, build a 3D sidekick in blender, and create an endless platformer with audio-reactive colour and timed pickups.
A look at Sifter, an offline Liquid theme renderer using cached mock.shop data, Horizon theme testing, Rust parsers, and careful agent workflows. It is working better than expected, which is always suspicious.
We gave our minigame a rebuild in Usagi Engine, using Lua for rapid 2D prototyping and a small C# helper for Windows audio loopback capture. Slightly silly time wasting game.
Built a Windows writing assistant for shaping rough blog notes into publishable drafts using GitHub Copilot, Codex CLI, and win-dev-skills, then packaged it for limited Microsoft Store distribution with version-number and privacy-policy hurdles. Useful, slightly opinionated, and much less magical than the sales pitch.
We built Sheep Rain for Shopify to test Shopify’s updated dev store and app workflow, using app blocks, Cloudflare, SVG storefront effects, and a very Welsh approach.
We tested a desktop build of our web minigame using Tauri, transparent windows, and window position detection. It worked, climbed walls, and taught us where to set firmer rules before the agent gets creative.
Built a local-only MySQL admin tool for a legacy PHP upgrade, using Node.js instead of phpMyAdmin and Apache, with ad hoc SQL, multi-database browsing, and snapshot comparison for migration planning. Useful, slightly stubborn, and much better once the UI stopped trying to write its own autobiography.
We built a tiny Windows helper for Stream Deck buttons using C++, Win32 API calls, registry tweaks, and Codex/GPT-5.5 to switch recording setups fast, with fewer clicks and less faff.
We built Big Black Box, a native Windows desktop utility for masking most of the screen with a resizable black overlay and optional transparent cutouts, packaged as a 117KB portable exe in plain C++. Small tool, oddly useful, and only slightly dramatic.